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diff --git a/content/docs/modding.md b/content/docs/modding.md deleted file mode 100644 index 2f07d4b..0000000 --- a/content/docs/modding.md +++ /dev/null @@ -1,62 +0,0 @@ -<!-- title: Modding --> - -# Modding - -A mod is a special plugin that can do things that alter the experience of the game. - -## Making your own - -Any mods that need to be compiled for a 32 bit WASM freestanding environment. - -### Mod exported functions - -A mod **MUST** provide atleast 2 functions: `init` and `deinit` -The signatures are: -- `uint64_t init(uint32_t modID)` -- `uint64_t deinit()` -The return values of `init` and `deinit` are results. Any non zero result will abort `sideros` and have the exit code of the result -This `modID` parameter in `init` is used in some engine functions. (See [engine functions](#engine-functions) for more) - -#### init -The `init` function is the first function called in a mod and is used for setting up variables, initializing a memory manager and defining [systems](#systems). - -#### update -There's no formal definition of an `update` function but you can emulate an update function by hooking on `render` (See [hooking](#hooking) for more info on how to do this) - -#### deinit -The `deinit` function is the last function called in a mod and is used for deleting the defined memory managers and deleting the defined systems - -### Engine functions - -There are a couple of functions you can use. (All of them have to be defined with the IA32 Cdecl + [system-V (Subsection 3.2.3)](https://refspecs.linuxbase.org/elf/x86_64-abi-0.99.pdf) calling convention): -#### Logging -- `void logDebug(const uint8_t* string, uint64_t length)` -- `void logInfo(const uint8_t* string, uint64_t length)` -- `void logWarn(const uint8_t* string, uint64_t length)` -- `void logErr(const uint8_t* string, uint64_t length)` - -The `logDebug` function is only executed if the `sideros` binary **AND** the mod itself are compiled in debug mode. - -Each of these logging functions will print either until a null character has been found, or the length is exhausted. -They will also print a special identifier in front of them with their logging level (So [DEBUG] for logDebug, [INFO] for logInfo, ...) - -#### Hooking functions -- `void hook(uint32_t modID, uint32_t functionID)` - -### Systems - -TODO - -### Hooks - -Hooks are special in a way that they can latch on to a function in the engine and be executed when that function is called. -See [this](#hooking-functions) for function signatures. - -#### Special information -All hooks have a special parameter refered to internally as `deltatime` this is just the time how long it took between the previous call and this call. -As modders you must make sure there is a `main.zig` file in the tar root, otherwise the mod will be marked as invalid and will crash sideros. - -## Installing mods - -Installing mods can be done by copying the produced and/or downloaded .tar file to the $SIDEROS_PATH/assets/mods directory. -All .tar files in that directory will be loaded and ran.
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